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LEAFY LOOTERS

Ubisoft Game Lab Competition 2021 - Theme: Apart Together

Leafy Looters is a game about two teams of plant-like space aliens compete against each other on a dangerous mission, scavenging for the most minerals from a dying planet. While collecting minerals as a team, each player will also shoot holes into the earth, sabotaging members of the other teams using either their laser gun or a formation-based team combo.

Our aim was to have a quirky set up that is eye catching and fun, inspired by games like Fall Guys and Maple Story. The core mechanics were aimed to be simple enough to pick up, but versatile. Players can dig larger holes when near teammates, encouraging teammates to stay together while trying to tear the enemy team apart. Our approach to completing our prototype includes of weekly check-ins and bi-weekly sprints while tracking goals using Github's project board and visual updates using Miro. 

My Roles and Responsibilities

Game Design

Level Design

Art Direction

Environment Concept Art

Texture Artist

Audio/Sound Design

THE TEAM

 

Daniel Wiktorczyk

Elizabeth Lam Ye

Wayne Huras 

Zahra Nikbakht

Yuguo Zheng

Shifat Khan

Phuong Hao Nguyen

Tiffany Chenn​

UBISOFT MENTORS

Tarik Azzouni

Alain Greco

ENGINE AND SOFTWARE USED

Unity

Photoshop

Paint Tool SAI

FL Studio

MUSIC COMPOSED BY ME

Main Theme (In-Game Theme)
00:00 / 05:41
Menu Theme
00:00 / 00:16
Winning Theme
00:00 / 00:07

MUSIC COMPOSED BY ME

Main Theme (In-Game Theme)
00:00 / 05:41
Menu Theme
00:00 / 00:16
Winning Theme
00:00 / 00:07

ENGINE AND SOFTWARE USED

Unity

Photoshop

Paint Tool SAI

FL Studio

GAME DESIGN

STRONGER TOGETHER, WEAKER APART

Early on

The first step was to figure out the core loop of our game. 

Environment Concept Art

ALIEN, ORGANIC AND FANTASTICAL

LEVEL DESIGN

BIG, FUNGI AND LABYRINTHINE

A TEAM EFFORT

FINAL PROTOTYPE - In-game Flow Screenshots Left to Right, Top to Bottom

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